the many tiny worlds of sarah gould

Sarah Gould

Hi! My name is Sarah Gould, and I’m a designer of many things. I mostly make games, websites, interactive art, digital worlds, and user interfaces. I also doodle incessantly. My other interests include social linguistics, programming languages, urban design, architecture, intersectional feminism, herbal tea, and vegan sweets. I’m always super enthusiastic to learn new things. In the wake of all my learning and exploring, I leave behind these myriad spaces and artifacts that I hope spark creativity, wonder, and joy.

Want to hire me? Email me or download my resume.


Technical UX Designer for 343 Industries

Neal Analytics, May 2018 to present

Building UX/UI for Halo Infinite.

Front-End Designer, Developer

AppSheet, Jan 2016 to Apr 2018

Design and develop UX for mobile apps and app editor. Lead design/code of new editor framework. Coordinate with marketing team on website. Assist customers w/ product.


Johnson+Southerland, Aug 2015 to Jan 2016

Render early designs for clients. Draft final technical documents. Design wayfinding markers and marketing materials. Participate in project planning.


Haddad|Drugan, Mar 2014 to Dec 2015

Design development. Research sites and materials. Build physical scale models. Draft technical documents. Design presentation materials. Part-time.

Assistant Project Manager

Kenneth Philp Landscape Architects, Jun 2013–Jul 2015

Render illustrative site plans. Draft technical documents. Research code requirements. Design marketing materials. Manage project documentation. Coordinate with contractors

Web Developer & Graphic Designer

Harvard University South Asia Initiative, Jul to Aug 2011

Develop prototype social network with Django. Design marketing materials.


UX Level 2

School of Visual Concepts, Jun 2015

Wireframing, design development, user research, paper prototypes, Axure. Designed Amish ATM for final project.

Masters in Landscape Architecture

Rhode Island School of Design, May 2013

Design development, team coordination, site and material research, systems thinking, Adobe CS and AutoCAD. Masters thesis: Creating Wonder in Urban Environments.

Bachelor of Arts in Linguistics

Reed College, May 2009

Semiotics, syntax, anthropology, number theory, computer science. Commendation for Excellence 05-06, 06-07, 08-09. Thesis: On the Hive Mind: Explorations in Social Semiotics.

Product Design

Nuova Accademia di Belle Arti Milano, Jun to Jul 2008

Design development.

Semester Abroad

College Year in Athens, Feb to May 2008

Ancient Greek language, art, and archaeology, Byzantine art and architecture, natural environment of Greece. Designed website for environment class.



web apps, responsive design, wireframing, prototypes

Front-end dev

JavaScript, React, Redux, HTML, CSS, JSON

Back-end dev


Test-driven development

Karma, Selenium

General dev

Git, GitHub, NPM, Gulp

Graphic design

Photoshop, Illustrator, InDesign

Interactive/game design

Lua, Processing, Python